Grappit!
Grappit is a small prototype made in a day for WardstoneStudio's game jam, Fundamentals Jam #2. The theme was "Grappling".
You control a little green blob with the power to grab distant walls with his... uhm... grappling thingie... and pull himself towards it. That's it. That's the game.
How to Play
Gameplay is SUPER simple. You have to get from the start position in the maze to the end position without falling into a pit of spikes. You can grapple over spikes, but if you stop on top of the spikes, you die.
To grapple, move the mouse to the direction you want to go. If there is a valid wall in that direction, a green arrow will appear. Click the left mouse button to start grappling, release the button to stop.
If you stop over some spikes, you die and are teleported back to the start.
Difficulty
The levels are procedurally generated and get progressively more difficult to complete as you progress. The three difficulty factors are maze size, maze complexity, and frequency of spike pits.
Where's the Rest of it?
There isn't any, sorry. No sound, no UI, no level select. This was made in a very short time frame, but don't worry, your speakers aren't broken. The game just be like that.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | b3agz |
| Genre | Puzzle |
| Made with | Unity |
| Tags | maze, Procedural Generation |
| Content | No generative AI was used |





Comments
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i enjoyed this, very easy to play and a good use of the theme.
felt like I was scrambling for scrolls almost!
also; hot tip, the spike pits are only on the path to the finish, removes some of the maze of the maze ;)
good work dude!
Lol, thanks
Really fun game! i love this lil blob
♥️